(svn r6440) -Fix: [YAPF] some YAPF settings were not saved (i misunderstood how save flags work). This probably caused some MP desyncs. Thanks Maedhros for noticing and peter1138 for this patch.
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@@ -30,7 +30,7 @@
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#include "variables.h"
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#include <setjmp.h>
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const uint16 SAVEGAME_VERSION = 32;
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const uint16 SAVEGAME_VERSION = 33;
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uint16 _sl_version; /// the major savegame version identifier
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byte _sl_minor_version; /// the minor savegame version, DO NOT USE!
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