Import signals on tunnels and bridges patch

http://www.tt-forums.net/viewtopic.php?p=1140215#p1140215
This commit is contained in:
patch-import
2015-08-01 20:24:07 +01:00
committed by Jonathan G Rennison
parent 4dc65dd9b5
commit 59b0b18aa2
11 changed files with 616 additions and 38 deletions

View File

@@ -311,6 +311,7 @@ struct ConstructionSettings {
bool freeform_edges; ///< allow terraforming the tiles at the map edges
uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game
uint8 command_pause_level; ///< level/amount of commands that can't be executed while paused
byte simulated_wormhole_signals; ///< simulate signals in tunnel
uint32 terraform_per_64k_frames; ///< how many tile heights may, over a long period, be terraformed per 65536 frames?
uint16 terraform_frame_burst; ///< how many tile heights may, over a short period, be terraformed?