Import signals on tunnels and bridges patch
http://www.tt-forums.net/viewtopic.php?p=1140215#p1140215
This commit is contained in:

committed by
Jonathan G Rennison

parent
4dc65dd9b5
commit
59b0b18aa2
@@ -311,6 +311,7 @@ struct ConstructionSettings {
|
||||
bool freeform_edges; ///< allow terraforming the tiles at the map edges
|
||||
uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game
|
||||
uint8 command_pause_level; ///< level/amount of commands that can't be executed while paused
|
||||
byte simulated_wormhole_signals; ///< simulate signals in tunnel
|
||||
|
||||
uint32 terraform_per_64k_frames; ///< how many tile heights may, over a long period, be terraformed per 65536 frames?
|
||||
uint16 terraform_frame_burst; ///< how many tile heights may, over a short period, be terraformed?
|
||||
|
Reference in New Issue
Block a user