Import signals on tunnels and bridges patch

http://www.tt-forums.net/viewtopic.php?p=1140215#p1140215
This commit is contained in:
patch-import
2015-08-01 20:24:07 +01:00
committed by Jonathan G Rennison
parent 4dc65dd9b5
commit 59b0b18aa2
11 changed files with 616 additions and 38 deletions

View File

@@ -121,4 +121,98 @@ static inline TrackBits GetTunnelBridgeReservationTrackBits(TileIndex t)
return HasTunnelBridgeReservation(t) ? DiagDirToDiagTrackBits(GetTunnelBridgeDirection(t)) : TRACK_BIT_NONE;
}
/**
* Declare tunnel/bridge with signal simulation.
* @param t the tunnel/bridge tile.
*/
static inline void SetBitTunnelBridgeSignal(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
SetBit(_m[t].m5, 5);
}
/**
* Remove tunnel/bridge with signal simulation.
* @param t the tunnel/bridge tile.
*/
static inline void ClrBitTunnelBridgeSignal(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
ClrBit(_m[t].m5, 5);
}
/**
* Declare tunnel/bridge exit.
* @param t the tunnel/bridge tile.
*/
static inline void SetBitTunnelBridgeExit(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
SetBit(_m[t].m5, 6);
}
/**
* Remove tunnel/bridge exit declaration.
* @param t the tunnel/bridge tile.
*/
static inline void ClrBitTunnelBridgeExit(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
ClrBit(_m[t].m5, 6);
}
/**
* Is this a tunnel/bridge pair with signal simulation?
* On tunnel/bridge pair minimal one of the two bits is set.
* @param t the tile that might be a tunnel/bridge.
* @return true if and only if this tile is a tunnel/bridge with signal simulation.
*/
static inline bool HasWormholeSignals(TileIndex t)
{
return IsTileType(t, MP_TUNNELBRIDGE) && (HasBit(_m[t].m5, 5) || HasBit(_m[t].m5, 6)) ;
}
/**
* Is this a tunnel/bridge with sign on green?
* @param t the tile that might be a tunnel/bridge with sign set green.
* @pre IsTileType(t, MP_TUNNELBRIDGE)
* @return true if and only if this tile is a tunnel/bridge entrance.
*/
static inline bool IsTunnelBridgeWithSignGreen(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return HasBit(_m[t].m5, 5) && !HasBit(_m[t].m5, 6);
}
static inline bool IsTunnelBridgeWithSignRed(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return HasBit(_m[t].m5, 5) && HasBit(_m[t].m5, 6);
}
/**
* Is this a tunnel/bridge entrance tile with signal?
* Tunnel bridge signal simulation has allways bit 5 on at entrance.
* @param t the tile that might be a tunnel/bridge.
* @return true if and only if this tile is a tunnel/bridge entrance.
*/
static inline bool IsTunnelBridgeEntrance(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return HasBit(_m[t].m5, 5) ;
}
/**
* Is this a tunnel/bridge exit?
* @param t the tile that might be a tunnel/bridge.
* @return true if and only if this tile is a tunnel/bridge exit.
*/
static inline bool IsTunnelBridgeExit(TileIndex t)
{
assert(IsTileType(t, MP_TUNNELBRIDGE));
return !HasBit(_m[t].m5, 5) && HasBit(_m[t].m5, 6);
}
#endif /* TUNNELBRIDGE_MAP_H */