Change: Animate text effects by real time instead of game ticks.

This commit is contained in:
Peter Nelson
2018-05-11 17:52:06 +01:00
committed by PeterN
parent ead9c9eab5
commit 59fe4f28c8
4 changed files with 12 additions and 6 deletions

View File

@@ -28,7 +28,7 @@ enum TextEffectMode {
typedef uint16 TextEffectID;
void MoveAllTextEffects();
void MoveAllTextEffects(uint delta_ms);
TextEffectID AddTextEffect(StringID msg, int x, int y, uint8 duration, TextEffectMode mode);
void InitTextEffects();
void DrawTextEffects(DrawPixelInfo *dpi);