(svn r16442) -Codechange: use new Vehicle accessors at more places
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@@ -100,55 +100,49 @@ void ConnectMultiheadedTrains()
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*/
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void ConvertOldMultiheadToNew()
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{
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Vehicle *v;
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FOR_ALL_VEHICLES(v) {
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if (v->type == VEH_TRAIN) {
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SetBit(v->subtype, 7); // indicates that it's the old format and needs to be converted in the next loop
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}
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}
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Train *t;
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FOR_ALL_TRAINS(t) SetBit(t->subtype, 7); // indicates that it's the old format and needs to be converted in the next loop
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FOR_ALL_VEHICLES(v) {
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if (v->type == VEH_TRAIN) {
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if (HasBit(v->subtype, 7) && ((v->subtype & ~0x80) == 0 || (v->subtype & ~0x80) == 4)) {
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for (Vehicle *u = v; u != NULL; u = u->Next()) {
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const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
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FOR_ALL_TRAINS(t) {
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if (HasBit(t->subtype, 7) && ((t->subtype & ~0x80) == 0 || (t->subtype & ~0x80) == 4)) {
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for (Vehicle *u = t; u != NULL; u = u->Next()) {
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const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
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ClrBit(u->subtype, 7);
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switch (u->subtype) {
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case 0: // TS_Front_Engine
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if (rvi->railveh_type == RAILVEH_MULTIHEAD) SetMultiheaded(u);
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SetFrontEngine(u);
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SetTrainEngine(u);
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break;
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ClrBit(u->subtype, 7);
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switch (u->subtype) {
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case 0: // TS_Front_Engine
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if (rvi->railveh_type == RAILVEH_MULTIHEAD) SetMultiheaded(u);
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SetFrontEngine(u);
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SetTrainEngine(u);
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break;
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case 1: // TS_Artic_Part
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u->subtype = 0;
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SetArticulatedPart(u);
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break;
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case 1: // TS_Artic_Part
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u->subtype = 0;
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SetArticulatedPart(u);
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break;
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case 2: // TS_Not_First
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u->subtype = 0;
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if (rvi->railveh_type == RAILVEH_WAGON) {
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/* normal wagon */
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SetTrainWagon(u);
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break;
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}
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if (rvi->railveh_type == RAILVEH_MULTIHEAD && rvi->image_index == u->spritenum - 1) {
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/* rear end of a multiheaded engine */
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SetMultiheaded(u);
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break;
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}
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if (rvi->railveh_type == RAILVEH_MULTIHEAD) SetMultiheaded(u);
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SetTrainEngine(u);
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break;
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case 4: // TS_Free_Car
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u->subtype = 0;
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case 2: // TS_Not_First
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u->subtype = 0;
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if (rvi->railveh_type == RAILVEH_WAGON) {
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/* normal wagon */
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SetTrainWagon(u);
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SetFreeWagon(u);
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break;
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default: NOT_REACHED();
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}
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}
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if (rvi->railveh_type == RAILVEH_MULTIHEAD && rvi->image_index == u->spritenum - 1) {
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/* rear end of a multiheaded engine */
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SetMultiheaded(u);
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break;
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}
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if (rvi->railveh_type == RAILVEH_MULTIHEAD) SetMultiheaded(u);
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SetTrainEngine(u);
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break;
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case 4: // TS_Free_Car
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u->subtype = 0;
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SetTrainWagon(u);
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SetFreeWagon(u);
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break;
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default: NOT_REACHED();
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}
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}
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}
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