(svn r16442) -Codechange: use new Vehicle accessors at more places

This commit is contained in:
smatz
2009-05-26 22:45:48 +00:00
parent 7ee882d03f
commit 5a463c8347
16 changed files with 127 additions and 153 deletions

View File

@@ -24,13 +24,12 @@ void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
/* find a locomotive in the depot. */
const Vehicle *found = NULL;
const Vehicle *v;
FOR_ALL_VEHICLES(v) {
if (v->type == VEH_TRAIN && IsFrontEngine(v) &&
v->tile == tile &&
((const Train *)v)->track == TRACK_BIT_DEPOT) {
const Train *t;
FOR_ALL_TRAINS(t) {
if (IsFrontEngine(t) && t->tile == tile &&
t->track == TRACK_BIT_DEPOT) {
if (found != NULL) return; // must be exactly one.
found = v;
found = t;
}
}