(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more logical place and with a more descriptive name
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@@ -63,8 +63,8 @@ const TileTypeProcs * const _tile_type_procs[16] = {
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&_tile_type_unmovable_procs, ///< Callback functions for MP_UNMOVABLE tiles
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};
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/* landscape slope => sprite */
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const byte _tileh_to_sprite[32] = {
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/** landscape slope => sprite */
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extern const byte _slope_to_sprite_offset[32] = {
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 0,
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0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 17, 0, 15, 18, 0,
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};
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