Add railtype/signal variable to get signal side

This commit is contained in:
Jonathan G Rennison
2023-02-19 20:22:40 +00:00
parent f7d62a1767
commit 5a877b49b4
8 changed files with 73 additions and 0 deletions

View File

@@ -34,6 +34,17 @@ static uint8 MapSignalStyle(uint8 style)
return style != 0 ? _new_signal_styles[style - 1].grf_local_id : 0;
}
uint32 GetNewSignalsSideVariable()
{
bool side;
switch (_settings_game.construction.train_signal_side) {
case 0: side = false; break; // left
case 2: side = true; break; // right
default: side = _settings_game.vehicle.road_side != 0; break; // driving side
}
return side ? 1 : 0;
}
/* virtual */ uint32 NewSignalsScopeResolver::GetVariable(uint16 variable, uint32 parameter, GetVariableExtra *extra) const
{
if (this->tile == INVALID_TILE) {
@@ -42,6 +53,7 @@ static uint8 MapSignalStyle(uint8 style)
case A2VRI_SIGNALS_SIGNAL_RESTRICTION_INFO: return 0;
case A2VRI_SIGNALS_SIGNAL_CONTEXT: return this->signal_context;
case A2VRI_SIGNALS_SIGNAL_STYLE: return MapSignalStyle(this->signal_style);
case A2VRI_SIGNALS_SIGNAL_SIDE: return GetNewSignalsSideVariable();
}
}
@@ -52,6 +64,7 @@ static uint8 MapSignalStyle(uint8 style)
case A2VRI_SIGNALS_SIGNAL_CONTEXT:
return GetNewSignalsSignalContext(this->signal_context, this->tile);
case A2VRI_SIGNALS_SIGNAL_STYLE: return MapSignalStyle(this->signal_style);
case A2VRI_SIGNALS_SIGNAL_SIDE: return GetNewSignalsSideVariable();
}
DEBUG(grf, 1, "Unhandled new signals tile variable 0x%X", variable);