Store crash/desync logs in crash/desync savegame
Add console command to dump loaded debug log
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@@ -81,6 +81,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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_thd.redsq = INVALID_TILE;
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_game_events_since_load = (GameEventFlags) 0;
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_game_events_overall = (GameEventFlags) 0;
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_loadgame_DBGL_data.clear();
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if (reset_settings) MakeNewgameSettingsLive();
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if (reset_date) {
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