Merge branch 'master' into jgrpp

# Conflicts:
#	src/articulated_vehicles.cpp
#	src/articulated_vehicles.h
#	src/autoreplace_cmd.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/core/format.hpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/group_gui.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/misc/endian_buffer.hpp
#	src/music/music_driver.hpp
#	src/newgrf_gui.cpp
#	src/rail_cmd.cpp
#	src/road_gui.cpp
#	src/settings_type.h
#	src/strgen/strgen.cpp
#	src/strings.cpp
#	src/timetable_cmd.cpp
#	src/town.h
#	src/vehicle.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/widget.cpp
#	src/widgets/dropdown.cpp
#	src/widgets/road_widget.h
This commit is contained in:
Jonathan G Rennison
2023-12-16 23:54:58 +00:00
130 changed files with 1765 additions and 1676 deletions

View File

@@ -66,7 +66,8 @@ SpriteCache *AllocateSpriteCache(uint index)
* @param filename The name of the file at the disk.
* @return The SpriteFile or \c null.
*/
static SpriteFile *GetCachedSpriteFileByName(const std::string &filename) {
static SpriteFile *GetCachedSpriteFileByName(const std::string &filename)
{
for (auto &f : _sprite_files) {
if (f->GetFilename() == filename) {
return f.get();