Merge branch 'master' into jgrpp
# Conflicts: # src/articulated_vehicles.cpp # src/articulated_vehicles.h # src/autoreplace_cmd.cpp # src/build_vehicle_gui.cpp # src/company_gui.cpp # src/core/format.hpp # src/genworld_gui.cpp # src/gfx.cpp # src/group_gui.cpp # src/linkgraph/linkgraph_gui.cpp # src/misc/endian_buffer.hpp # src/music/music_driver.hpp # src/newgrf_gui.cpp # src/rail_cmd.cpp # src/road_gui.cpp # src/settings_type.h # src/strgen/strgen.cpp # src/strings.cpp # src/timetable_cmd.cpp # src/town.h # src/vehicle.cpp # src/vehicle_gui.cpp # src/vehicle_gui_base.h # src/widget.cpp # src/widgets/dropdown.cpp # src/widgets/road_widget.h
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@@ -66,7 +66,8 @@ SpriteCache *AllocateSpriteCache(uint index)
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* @param filename The name of the file at the disk.
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* @return The SpriteFile or \c null.
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*/
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static SpriteFile *GetCachedSpriteFileByName(const std::string &filename) {
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static SpriteFile *GetCachedSpriteFileByName(const std::string &filename)
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{
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for (auto &f : _sprite_files) {
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if (f->GetFilename() == filename) {
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return f.get();
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