Codechange: Remove Company/OwnerByte types
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@@ -57,7 +57,7 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
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uint16 counter; ///< used for animation and/or production (if available cargo)
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IndustryType type; ///< type of industry.
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OwnerByte owner; ///< owner of the industry. Which SHOULD always be (imho) OWNER_NONE
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Owner owner; ///< owner of the industry. Which SHOULD always be (imho) OWNER_NONE
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byte random_colour; ///< randomized colour of the industry, for display purpose
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Year last_prod_year; ///< last year of production
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byte was_cargo_delivered; ///< flag that indicate this has been the closest industry chosen for cargo delivery by a station. see DeliverGoodsToIndustry
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@@ -65,7 +65,7 @@ struct Industry : IndustryPool::PoolItem<&_industry_pool> {
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PartOfSubsidyByte part_of_subsidy; ///< NOSAVE: is this industry a source/destination of a subsidy?
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StationList stations_near; ///< NOSAVE: List of nearby stations.
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OwnerByte founder; ///< Founder of the industry
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Owner founder; ///< Founder of the industry
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Date construction_date; ///< Date of the construction of the industry
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uint8 construction_type; ///< Way the industry was constructed (@see IndustryConstructionType)
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Date last_cargo_accepted_at[INDUSTRY_NUM_INPUTS]; ///< Last day each cargo type was accepted by this industry
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