Scheduled dispatch: Add flag to re-use all dispatch slots
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@@ -243,6 +243,39 @@ CommandCost CmdScheduledDispatchSetDelay(TileIndex tile, DoCommandFlag flags, ui
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return CommandCost();
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}
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/**
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* Set scheduled dispatch maximum allow delay
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*
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* @param tile Not used.
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* @param flags Operation to perform.
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* @param p1 Vehicle index
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* @param p2 Whether to re-use slots
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* @param text unused
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* @return the cost of this operation or an error
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*/
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CommandCost CmdScheduledDispatchSetReuseSlots(TileIndex tile, DoCommandFlag flags, uint32_t p1, uint32_t p2, const char *text)
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{
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VehicleID veh = GB(p1, 0, 20);
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uint schedule_index = GB(p1, 20, 12);
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Vehicle *v = Vehicle::GetIfValid(veh);
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if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR;
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CommandCost ret = CheckOwnership(v->owner);
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if (ret.Failed()) return ret;
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if (v->orders == nullptr) return CMD_ERROR;
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if (schedule_index >= v->orders->GetScheduledDispatchScheduleCount()) return CMD_ERROR;
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if (flags & DC_EXEC) {
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v->orders->GetDispatchScheduleByIndex(schedule_index).SetScheduledDispatchReuseSlots(p2 != 0);
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SetTimetableWindowsDirty(v, STWDF_SCHEDULED_DISPATCH);
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}
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return CommandCost();
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}
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/**
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* Reset scheduled dispatch last dispatch vehicle time
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*
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