Merge branch 'master' into jgrpp

# Conflicts:
#	CMakeLists.txt
#	src/saveload/town_sl.cpp
#	src/screenshot.h
#	src/script/api/ai/ai_date.hpp.sq
#	src/script/api/ai/ai_marine.hpp.sq
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_date.hpp.sq
#	src/script/api/game/game_marine.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/game/game_window.hpp.sq
#	src/script/api/script_window.hpp
#	src/script/api/template/template_window.hpp.sq
#	src/signal.cpp
#	src/statusbar_gui.cpp
#	src/toolbar_gui.cpp
#	src/viewport.cpp
#	src/viewport_func.h
This commit is contained in:
Jonathan G Rennison
2020-08-27 18:31:09 +01:00
295 changed files with 1567 additions and 15574 deletions

View File

@@ -110,7 +110,7 @@ void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1,
*/
bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
{
ViewPort *vp;
Viewport *vp;
assert(w != nullptr);
vp = w->viewport;
@@ -164,7 +164,7 @@ void ZoomInOrOutToCursorWindow(bool in, Window *w)
assert(w != nullptr);
if (_game_mode != GM_MENU) {
ViewPort *vp = w->viewport;
Viewport *vp = w->viewport;
if ((in && vp->zoom <= _settings_client.gui.zoom_min) || (!in && vp->zoom >= _settings_client.gui.zoom_max)) return;
Point pt = GetTileZoomCenterWindow(in, w);
@@ -180,7 +180,7 @@ void FixTitleGameZoom()
{
if (_game_mode != GM_MENU) return;
ViewPort *vp = FindWindowByClass(WC_MAIN_WINDOW)->viewport;
Viewport *vp = FindWindowByClass(WC_MAIN_WINDOW)->viewport;
vp->zoom = _gui_zoom;
vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);