Merge branch 'master' into jgrpp

# Conflicts:
#	CMakeLists.txt
#	src/saveload/town_sl.cpp
#	src/screenshot.h
#	src/script/api/ai/ai_date.hpp.sq
#	src/script/api/ai/ai_marine.hpp.sq
#	src/script/api/ai/ai_station.hpp.sq
#	src/script/api/game/game_date.hpp.sq
#	src/script/api/game/game_marine.hpp.sq
#	src/script/api/game/game_station.hpp.sq
#	src/script/api/game/game_window.hpp.sq
#	src/script/api/script_window.hpp
#	src/script/api/template/template_window.hpp.sq
#	src/signal.cpp
#	src/statusbar_gui.cpp
#	src/toolbar_gui.cpp
#	src/viewport.cpp
#	src/viewport_func.h
This commit is contained in:
Jonathan G Rennison
2020-08-27 18:31:09 +01:00
295 changed files with 1567 additions and 15574 deletions

View File

@@ -894,13 +894,17 @@ struct SpriteAlignerWindow : Window {
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
{
if (widget != WID_SA_LIST) return;
resize->height = max(11, FONT_HEIGHT_NORMAL + 1);
resize->width = 1;
/* Resize to about 200 pixels (for the preview) */
size->height = (1 + 200 / resize->height) * resize->height;
switch (widget) {
case WID_SA_SPRITE:
size->height = ScaleGUITrad(200);
break;
case WID_SA_LIST:
resize->height = max(11, FONT_HEIGHT_NORMAL + 1);
resize->width = 1;
break;
default:
break;
}
}
void DrawWidget(const Rect &r, int widget) const override