Merge branch 'master' into jgrpp
# Conflicts: # CMakeLists.txt # src/saveload/town_sl.cpp # src/screenshot.h # src/script/api/ai/ai_date.hpp.sq # src/script/api/ai/ai_marine.hpp.sq # src/script/api/ai/ai_station.hpp.sq # src/script/api/game/game_date.hpp.sq # src/script/api/game/game_marine.hpp.sq # src/script/api/game/game_station.hpp.sq # src/script/api/game/game_window.hpp.sq # src/script/api/script_window.hpp # src/script/api/template/template_window.hpp.sq # src/signal.cpp # src/statusbar_gui.cpp # src/toolbar_gui.cpp # src/viewport.cpp # src/viewport_func.h
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@@ -450,7 +450,7 @@ public:
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switch (widget) {
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case WID_TV_CENTER_VIEW: // scroll to location
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if (_ctrl_pressed) {
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ShowExtraViewPortWindow(this->town->xy);
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ShowExtraViewportWindow(this->town->xy);
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} else {
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ScrollMainWindowToTile(this->town->xy);
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}
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@@ -929,7 +929,7 @@ public:
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const Town *t = this->towns[id_v];
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assert(t != nullptr);
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if (_ctrl_pressed) {
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ShowExtraViewPortWindow(t->xy);
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ShowExtraViewportWindow(t->xy);
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} else {
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ScrollMainWindowToTile(t->xy);
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}
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