(svn r20283) -Codechange: Unify start of doygen comments.
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@@ -27,7 +27,8 @@ NetworkGameList *_network_game_list = NULL;
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static ThreadMutex *_network_game_list_mutex = ThreadMutex::New();
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static NetworkGameList *_network_game_delayed_insertion_list = NULL;
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/** Add a new item to the linked gamelist, but do it delayed in the next tick
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/**
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* Add a new item to the linked gamelist, but do it delayed in the next tick
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* or so to prevent race conditions.
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* @param item the item to add. Will be freed once added.
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*/
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@@ -66,7 +67,8 @@ static void NetworkGameListHandleDelayedInsert()
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_network_game_list_mutex->EndCritical();
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}
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/** Add a new item to the linked gamelist. If the IP and Port match
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/**
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* Add a new item to the linked gamelist. If the IP and Port match
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* return the existing item instead of adding it again
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* @param address the address of the to-be added item
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* @param port the port the server is running on
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@@ -106,7 +108,8 @@ NetworkGameList *NetworkGameListAddItem(NetworkAddress address)
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return item;
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}
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/** Remove an item from the gamelist linked list
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/**
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* Remove an item from the gamelist linked list
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* @param remove pointer to the item to be removed */
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void NetworkGameListRemoveItem(NetworkGameList *remove)
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{
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