(svn r20283) -Codechange: Unify start of doygen comments.

This commit is contained in:
frosch
2010-08-01 19:22:34 +00:00
parent 1c83b21e90
commit 5b86c79fce
162 changed files with 1304 additions and 652 deletions

View File

@@ -48,7 +48,8 @@ enum LockPart {
LOCK_END = 0x1C
};
/** Get the water tile type at a tile.
/**
* Get the water tile type at a tile.
* @param t Water tile to query.
* @return Water tile type at the tile.
*/
@@ -64,7 +65,8 @@ static inline WaterTileType GetWaterTileType(TileIndex t)
return WATER_TILE_DEPOT;
}
/** Get the water class at a tile.
/**
* Get the water class at a tile.
* @param t Water tile to query.
* @return Water class at the tile.
*/
@@ -74,7 +76,8 @@ static inline WaterClass GetWaterClass(TileIndex t)
return (WaterClass)(IsTileType(t, MP_INDUSTRY) ? GB(_m[t].m1, 5, 2) : GB(_m[t].m3, 0, 2));
}
/** Set the water class at a tile.
/**
* Set the water class at a tile.
* @param t Water tile to change.
* @param wc New water class.
*/
@@ -88,7 +91,8 @@ static inline void SetWaterClass(TileIndex t, WaterClass wc)
}
}
/** Is it a plain water tile?
/**
* Is it a plain water tile?
* @param t Water tile to query.
* @return \c true if any type of clear water like ocean, river, or canal.
*/
@@ -97,7 +101,8 @@ static inline bool IsWater(TileIndex t)
return GetWaterTileType(t) == WATER_TILE_CLEAR;
}
/** Is it a sea water tile?
/**
* Is it a sea water tile?
* @param t Water tile to query.
* @return \c true if it is a sea water tile.
*/
@@ -106,7 +111,8 @@ static inline bool IsSea(TileIndex t)
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_SEA;
}
/** Is it a canal tile?
/**
* Is it a canal tile?
* @param t Water tile to query.
* @return \c true if it is a canal tile.
*/
@@ -115,7 +121,8 @@ static inline bool IsCanal(TileIndex t)
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_CANAL;
}
/** Is it a river water tile?
/**
* Is it a river water tile?
* @param t Water tile to query.
* @return \c true if it is a river water tile.
*/
@@ -124,7 +131,8 @@ static inline bool IsRiver(TileIndex t)
return IsWater(t) && GetWaterClass(t) == WATER_CLASS_RIVER;
}
/** Is it a water tile with plain water?
/**
* Is it a water tile with plain water?
* @param t Tile to query.
* @return \c true if it is a plain water tile.
*/
@@ -133,7 +141,8 @@ static inline bool IsWaterTile(TileIndex t)
return IsTileType(t, MP_WATER) && IsWater(t);
}
/** Is it a coast tile?
/**
* Is it a coast tile?
* @param t Water tile to query.
* @return \c true if it is a sea water tile.
*/
@@ -142,7 +151,8 @@ static inline bool IsCoast(TileIndex t)
return GetWaterTileType(t) == WATER_TILE_COAST;
}
/** Get the other tile of the ship depot.
/**
* Get the other tile of the ship depot.
* @param t Tile to query, containing one section of a ship depot.
* @return Tile containing the other section of the depot.
*/
@@ -151,7 +161,8 @@ static inline TileIndex GetOtherShipDepotTile(TileIndex t)
return t + (HasBit(_m[t].m5, 0) ? -1 : 1) * (HasBit(_m[t].m5, 1) ? TileDiffXY(0, 1) : TileDiffXY(1, 0));
}
/** Is it a water tile with a ship depot on it?
/**
* Is it a water tile with a ship depot on it?
* @param t Water tile to query.
* @return \c true if it is a ship depot tile.
*/
@@ -160,7 +171,8 @@ static inline bool IsShipDepot(TileIndex t)
return IsInsideMM(_m[t].m5, DEPOT_NORTH, DEPOT_END);
}
/** Is it a ship depot tile?
/**
* Is it a ship depot tile?
* @param t Tile to query.
* @return \c true if it is a ship depot tile.
*/
@@ -169,7 +181,8 @@ static inline bool IsShipDepotTile(TileIndex t)
return IsTileType(t, MP_WATER) && IsShipDepot(t);
}
/** Get the axis of the ship depot.
/**
* Get the axis of the ship depot.
* @param t Water tile to query.
* @return Axis of the depot.
*/
@@ -178,7 +191,8 @@ static inline Axis GetShipDepotAxis(TileIndex t)
return (Axis)GB(_m[t].m5, 1, 1);
}
/** Get the direction of the ship depot.
/**
* Get the direction of the ship depot.
* @param t Water tile to query.
* @return Direction of the depot.
*/
@@ -187,7 +201,8 @@ static inline DiagDirection GetShipDepotDirection(TileIndex t)
return XYNSToDiagDir(GetShipDepotAxis(t), GB(_m[t].m5, 0, 1));
}
/** Is it a water lock tile?
/**
* Is it a water lock tile?
* @param t Water tile to query.
* @return \c true if it is a water lock tile.
*/
@@ -196,7 +211,8 @@ static inline bool IsLock(TileIndex t)
return IsInsideMM(_m[t].m5, LOCK_MIDDLE, LOCK_END);
}
/** Get the direction of the water lock.
/**
* Get the direction of the water lock.
* @param t Water tile to query.
* @return Direction of the lock.
*/
@@ -205,7 +221,8 @@ static inline DiagDirection GetLockDirection(TileIndex t)
return (DiagDirection)GB(_m[t].m5, 0, 2);
}
/** Get a section of a depot or a lock.
/**
* Get a section of a depot or a lock.
* @param t Water tile to query.
* @return The section.
*/
@@ -215,7 +232,8 @@ static inline byte GetSection(TileIndex t)
return GB(_m[t].m5, 0, 4);
}
/** Get the random bits of the water tile.
/**
* Get the random bits of the water tile.
* @param t Water tile to query.
* @return Random bits of the tile.
*/
@@ -312,7 +330,8 @@ static inline void MakeShipDepot(TileIndex t, Owner o, DepotID did, DepotPart ba
_me[t].m7 = 0;
}
/** Make a lock section.
/**
* Make a lock section.
* @param t Tile to place the water lock section.
* @param o Owner of the lock.
* @param section Section to place.