Codechange: track _realtime_tick more accurate
_realtime_tick was reset every time the diff was calculated. This means if it would trigger, say, every N.9 milliseconds, it would after two iterations already drift a millisecond. This adds up pretty quick.
This commit is contained in:
committed by
Patric Stout
parent
25f6851ca1
commit
5bfa014505
@@ -236,7 +236,7 @@ static void DedicatedHandleKeyInput()
|
||||
void VideoDriver_Dedicated::MainLoop()
|
||||
{
|
||||
auto cur_ticks = std::chrono::steady_clock::now();
|
||||
auto last_cur_ticks = cur_ticks;
|
||||
auto last_realtime_tick = cur_ticks;
|
||||
auto next_tick = cur_ticks;
|
||||
|
||||
/* Signal handlers */
|
||||
@@ -283,7 +283,14 @@ void VideoDriver_Dedicated::MainLoop()
|
||||
if (!_dedicated_forks) DedicatedHandleKeyInput();
|
||||
|
||||
cur_ticks = std::chrono::steady_clock::now();
|
||||
_realtime_tick += std::chrono::duration_cast<std::chrono::milliseconds>(cur_ticks - last_cur_ticks).count();
|
||||
|
||||
/* If more than a millisecond has passed, increase the _realtime_tick. */
|
||||
if (cur_ticks - last_realtime_tick > std::chrono::milliseconds(1)) {
|
||||
auto delta = std::chrono::duration_cast<std::chrono::milliseconds>(cur_ticks - last_realtime_tick);
|
||||
_realtime_tick += delta.count();
|
||||
last_realtime_tick += delta;
|
||||
}
|
||||
|
||||
if (cur_ticks >= next_tick || _ddc_fastforward) {
|
||||
next_tick = cur_ticks + std::chrono::milliseconds(MILLISECONDS_PER_TICK);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user