Fixes incorrect link graph edge travel times with non-unity day length
Change vehicle last_loading_tick to be relative to _scaled_tick_counter
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@@ -3158,7 +3158,7 @@ static void VehicleIncreaseStats(const Vehicle *front)
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EdgeUpdateMode restricted_mode = EUM_INCREASE;
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if (v->type == VEH_AIRCRAFT) restricted_mode |= EUM_AIRCRAFT;
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IncreaseStats(Station::Get(last_loading_station), v->cargo_type, front->last_station_visited, v->refit_cap,
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std::min<uint>(v->refit_cap, v->cargo.StoredCount()), _tick_counter - loading_tick, restricted_mode);
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std::min<uint>(v->refit_cap, v->cargo.StoredCount()), _scaled_tick_counter - loading_tick, restricted_mode);
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}
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}
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}
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@@ -3379,7 +3379,7 @@ void Vehicle::LeaveStation()
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/* if the vehicle could load here or could stop with cargo loaded set the last loading station */
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this->last_loading_station = this->last_station_visited;
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this->last_loading_tick = _tick_counter;
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this->last_loading_tick = _scaled_tick_counter;
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ClrBit(this->vehicle_flags, VF_LAST_LOAD_ST_SEP);
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} else if (cargoes_can_leave_with_cargo == 0) {
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/* can leave with no cargoes */
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@@ -3400,7 +3400,7 @@ void Vehicle::LeaveStation()
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if (u->cargo_type < NUM_CARGO && HasBit(cargoes_can_load_unload, u->cargo_type)) {
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if (HasBit(cargoes_can_leave_with_cargo, u->cargo_type)) {
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u->last_loading_station = this->last_station_visited;
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u->last_loading_tick = _tick_counter;
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u->last_loading_tick = _scaled_tick_counter;
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} else {
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u->last_loading_station = INVALID_STATION;
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}
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@@ -4563,6 +4563,13 @@ void DumpVehicleStats(char *buffer, const char *last)
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buffer += seprintf(buffer, last, " %10s: %5u\n", "total", (uint)Vehicle::GetNumItems());
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}
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void AdjustVehicleScaledTickBase(int64 delta)
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{
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for (Vehicle *v : Vehicle::Iterate()) {
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v->last_loading_tick += delta;
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}
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}
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void ShiftVehicleDates(int interval)
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{
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for (Vehicle *v : Vehicle::Iterate()) {
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@@ -4571,6 +4578,8 @@ void ShiftVehicleDates(int interval)
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extern void AdjustAllSignalSpeedRestrictionTickValues(DateTicksScaled delta);
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AdjustAllSignalSpeedRestrictionTickValues(interval * DAY_TICKS * _settings_game.economy.day_length_factor);
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AdjustVehicleScaledTickBase(interval * DAY_TICKS * _settings_game.economy.day_length_factor);
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}
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/**
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