(svn r24811) -Add: Close engine preview window when another client accepts it.

This commit is contained in:
frosch
2012-12-09 16:55:21 +00:00
parent 0e4b212c45
commit 5c358c4173
2 changed files with 15 additions and 0 deletions

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@@ -749,6 +749,13 @@ static void AcceptEnginePreview(EngineID eid, CompanyID company)
/* Update the toolbar. */
if (e->type == VEH_ROAD) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_ROAD);
if (e->type == VEH_SHIP) InvalidateWindowData(WC_BUILD_TOOLBAR, TRANSPORT_WATER);
/* Notify preview window, that it might want to close.
* Note: We cannot directly close the window.
* In singleplayer this function is called from the preview window, so
* we have to use the GUI-scope scheduling of InvalidateWindowData.
*/
InvalidateWindowData(WC_ENGINE_PREVIEW, eid);
}
/**