(svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose.

This commit is contained in:
frosch
2014-03-23 13:28:32 +00:00
parent f505c192c8
commit 5c3b3f84d6
7 changed files with 18 additions and 18 deletions

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@@ -26,7 +26,7 @@ struct SoundEntry {
enum SoundFx {
SND_BEGIN = 0,
SND_02_SPLAT = 0, // 0 == 0x00 !
SND_02_SPLAT_WATER = 0, ///< Water construction.
SND_03_FACTORY_WHISTLE,
SND_04_TRAIN,
SND_05_TRAIN_THROUGH_TUNNEL,
@@ -55,8 +55,8 @@ enum SoundFx {
SND_1C_TRUCK_START_2,
SND_1D_APPLAUSE,
SND_1E_OOOOH,
SND_1F_SPLAT, // 29 == 0x1D
SND_20_SPLAT_2, // 30 == 0x1E
SND_1F_SPLAT_OTHER, ///< Non-water non-rail construction.
SND_20_SPLAT_RAIL, ///< Rail construction.
SND_21_JACKHAMMER,
SND_22_CAR_HORN,
SND_23_CAR_HORN_2,