Merge branch 'enhanced_viewport_overlay' into jgrpp

Further fixes for viewport lines/marker for multiplayer clients.

# Conflicts:
#	src/lang/russian.txt
This commit is contained in:
Jonathan G Rennison
2016-12-26 15:38:56 +00:00
22 changed files with 402 additions and 341 deletions

View File

@@ -179,7 +179,8 @@ static void PlaceRail_Waypoint(TileIndex tile)
Axis axis = GetAxisForNewWaypoint(tile);
if (IsValidAxis(axis)) {
/* Valid tile for waypoints */
VpStartPlaceSizing(tile, axis == AXIS_X ? VPM_FIX_X : VPM_FIX_Y, DDSP_BUILD_STATION);
VpStartPlaceSizing(tile, axis == AXIS_X ? VPM_X_LIMITED : VPM_Y_LIMITED, DDSP_BUILD_STATION);
VpSetPlaceSizingLimit(_settings_game.station.station_spread);
} else {
/* Tile where we can't build rail waypoints. This is always going to fail,
* but provides the user with a proper error message. */
@@ -839,7 +840,7 @@ struct BuildRailToolbarWindow : Window {
DoCommandP(end_tile, start_tile, _ctrl_pressed ? 0 : 1, CMD_REMOVE_FROM_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT), CcPlaySound_SPLAT_RAIL);
} else {
TileArea ta(start_tile, end_tile);
uint32 p1 = _cur_railtype | (select_method == VPM_FIX_X ? AXIS_X : AXIS_Y) << 4 | ta.w << 8 | ta.h << 16 | _ctrl_pressed << 24;
uint32 p1 = _cur_railtype | (select_method == VPM_X_LIMITED ? AXIS_X : AXIS_Y) << 4 | ta.w << 8 | ta.h << 16 | _ctrl_pressed << 24;
uint32 p2 = STAT_CLASS_WAYP | _cur_waypoint_type << 8 | INVALID_STATION << 16;
CommandContainer cmdcont = { ta.tile, p1, p2, CMD_BUILD_RAIL_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT), CcPlaySound_SPLAT_RAIL, 0, "" };