(svn r25412) -Codechange: Make use of Window::OnHotkey
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@@ -164,14 +164,6 @@ struct BuildDocksToolbarWindow : Window {
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this->last_clicked_widget = (DockToolbarWidgets)widget;
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}
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virtual EventState OnKeyPress(uint16 key, uint16 keycode)
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{
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int num = this->hotkeys.CheckMatch(keycode);
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if (num == -1) return ES_NOT_HANDLED;
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this->OnClick(Point(), num, 1);
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return ES_HANDLED;
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}
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virtual void OnPlaceObject(Point pt, TileIndex tile)
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{
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switch (this->last_clicked_widget) {
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@@ -318,7 +310,8 @@ static WindowDesc _build_docks_toolbar_desc(
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WDP_ALIGN_TOOLBAR, "toolbar_water", 0, 0,
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WC_BUILD_TOOLBAR, WC_NONE,
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WDF_CONSTRUCTION,
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_nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets)
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_nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets),
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&BuildDocksToolbarWindow::hotkeys
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);
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/**
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@@ -342,7 +335,7 @@ EventState DockToolbarGlobalHotkeys(uint16 key, uint16 keycode)
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if (num == -1) return ES_NOT_HANDLED;
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Window *w = ShowBuildDocksToolbar();
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if (w == NULL) return ES_NOT_HANDLED;
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return w->OnKeyPress(key, keycode);
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return w->OnHotkey(num);
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}
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/**
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