Make 32 instead of 16 rail types possible. by using one free bit of m1 in the map array.
(cherry picked from commit b44843800880cdc186f5183301ee0f42afbb5f84) Also set non-rail type M3 bits to 0 where applicable. Change savegame versioning to SLXI format.
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committed by
Jonathan G Rennison

parent
59677d5c6f
commit
5cc56d6ad9
@@ -69,6 +69,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_VEH_LIFETIME_PROFIT, XSCF_NULL, 1, 1, "veh_lifetime_profit", NULL, NULL, NULL },
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{ XSLFI_LINKGRAPH_DAY_SCALE, XSCF_NULL, 1, 1, "linkgraph_day_scale", NULL, NULL, NULL },
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{ XSLFI_TEMPLATE_REPLACEMENT, XSCF_NULL, 1, 1, "template_replacement", NULL, NULL, "TRPL,TMPL" },
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{ XSLFI_MORE_RAIL_TYPES, XSCF_NULL, 1, 1, "more_rail_types", NULL, NULL, NULL },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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