(svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
Commuter airport: Small. 5x4. 3 terminals, 2 helipads. Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways. Helidepot: a small heliport with a depot for helis only. Helistation: a large heliport with 3 helipads and a depot.
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@@ -80,6 +80,21 @@ enum Sprites {
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SPR_LOCK = SPR_OPENTTD_BASE + 19, // lock icon (for password protected servers)
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SPR_FLAGS_BASE = SPR_OPENTTD_BASE + 83, // start of the flags block (in same order as enum NetworkLanguage)
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SPR_AIRPORTX_BASE = SPR_OPENTTD_BASE + 95, // The sprites used for other airport angles
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SPR_NEWAIRPORT_TARMAC = SPR_AIRPORTX_BASE,
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SPR_NSRUNWAY1 = SPR_AIRPORTX_BASE + 1,
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SPR_NSRUNWAY2 = SPR_AIRPORTX_BASE + 2,
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SPR_NSRUNWAY3 = SPR_AIRPORTX_BASE + 3,
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SPR_NSRUNWAY4 = SPR_AIRPORTX_BASE + 4,
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SPR_NSRUNWAY_END = SPR_AIRPORTX_BASE + 5,
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SPR_NEWHANGAR_S = SPR_AIRPORTX_BASE + 6,
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SPR_NEWHANGAR_S_WALL = SPR_AIRPORTX_BASE + 7,
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SPR_NEWHANGAR_W = SPR_AIRPORTX_BASE + 8,
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SPR_NEWHANGAR_W_WALL = SPR_AIRPORTX_BASE + 9,
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SPR_NEWHANGAR_N = SPR_AIRPORTX_BASE + 10,
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SPR_NEWHANGAR_E = SPR_AIRPORTX_BASE + 11,
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SPR_NEWHELIPAD = SPR_AIRPORTX_BASE + 12,
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/* Manager face sprites */
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SPR_GRADIENT = 874, // background gradient behind manager face
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@@ -317,6 +332,7 @@ enum Sprites {
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SPR_AIRPORT_RADAR_B = 2690,
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SPR_AIRPORT_RADAR_C = 2691,
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SPR_AIRPORT_HELIPAD = SPR_OPENTTD_BASE + 28,
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SPR_AIRPORT_HELIDEPOT_OFFICE = 2095,
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/* Road Stops */
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/* Road stops have a ground tile and 3 buildings, one on each side
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