Add new signal type: no-entry signal
This is only passable in one direction, but does not have a signal or show an aspect in the opposite direction Add a setting for whether this is shown in the signal UI. Off by default.
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@@ -109,6 +109,7 @@ enum SlXvFeatureIndex {
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XSLFI_TRAIN_SPEED_ADAPTATION, ///< Train speed adaptation
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XSLFI_EXTRA_STATION_NAMES, ///< Extra station names
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XSLFI_DEPOT_ORDER_EXTRA_FLAGS, ///< Depot order extra flags
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XSLFI_EXTRA_SIGNAL_TYPES, ///< Extra signal types
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XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
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XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk
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