Adjust realistic braking physics
Realistic acceleration uses 4 x the mass for acceleration as braking Use 4 x mass for realistic braking as well to match Increase per train length braking force Add a power-based per train length braking force
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@@ -71,6 +71,11 @@ enum ConsistChangeFlags {
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};
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DECLARE_ENUM_AS_BIT_SET(ConsistChangeFlags)
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enum RealisticBrakingConstants {
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RBC_BRAKE_FORCE_PER_LENGTH = 1600, ///< Additional force-based brake force per unit of train length
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RBC_BRAKE_POWER_PER_LENGTH = 15000, ///< Additional power-based brake force per unit of train length (excludes maglevs)
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};
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byte FreightWagonMult(CargoID cargo);
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void CheckTrainsLengths();
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