Don't use scheduled dispatch for predicted times in GUI when disabled
See: #559
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@@ -188,7 +188,7 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
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if (no_offset) SetBit(table[i].flags, TADF_ARRIVAL_NO_OFFSET);
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}
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if (order->IsScheduledDispatchOrder(true) && !(i == start && !travelling)) {
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if (HasBit(v->vehicle_flags, VF_SCHEDULED_DISPATCH) && order->IsScheduledDispatchOrder(true) && !(i == start && !travelling)) {
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if (!no_offset) sum -= v->lateness_counter;
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extern DateTicksScaled GetScheduledDispatchTime(const DispatchSchedule &ds, DateTicksScaled leave_time);
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DispatchSchedule &ds = v->orders->GetDispatchScheduleByIndex(order->GetDispatchScheduleIndex());
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