(svn r11761) -Codechange: Use appropriate variable types for NewGRF engine overrides, and adjust scope while there.

This commit is contained in:
peter1138
2008-01-05 15:39:22 +00:00
parent 7302d8c88b
commit 5d837282ee
3 changed files with 17 additions and 23 deletions

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@@ -13,8 +13,8 @@ extern int _traininfo_vehicle_pitch;
extern int _traininfo_vehicle_width;
void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, byte *train_id, int trains);
const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, byte overriding_engine);
void SetWagonOverrideSprites(EngineID engine, CargoID cargo, const struct SpriteGroup *group, EngineID *train_id, uint trains);
const SpriteGroup *GetWagonOverrideSpriteSet(EngineID engine, CargoID cargo, EngineID overriding_engine);
void SetCustomEngineSprites(EngineID engine, byte cargo, const struct SpriteGroup *group);
void SetRotorOverrideSprites(EngineID engine, const struct SpriteGroup *group);
SpriteID GetCustomEngineSprite(EngineID engine, const Vehicle* v, Direction direction);