(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor

This commit is contained in:
rubidium
2010-12-07 21:13:00 +00:00
parent 0c23b0b3a4
commit 5dbd80ff3c
3 changed files with 3 additions and 3 deletions

View File

@@ -1365,7 +1365,7 @@ void GameLoop()
if (!_pause_mode && HasBit(_display_opt, DO_FULL_ANIMATION)) DoPaletteAnimations();
if (!_pause_mode || _settings_game.construction.command_pause_level > CMDPL_NO_CONSTRUCTION) MoveAllTextEffects();
if (!_pause_mode || _game_mode == GM_EDITOR || _settings_game.construction.command_pause_level > CMDPL_NO_CONSTRUCTION) MoveAllTextEffects();
InputLoop();