(svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor
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@@ -2213,7 +2213,7 @@ static void MouseLoop(MouseClick click, int mousewheel)
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case MC_DOUBLE_LEFT:
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case MC_LEFT:
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DEBUG(misc, 2, "Cursor: 0x%X (%d)", _cursor.sprite, _cursor.sprite);
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if (_thd.place_mode != HT_NONE && _pause_mode != PM_UNPAUSED) {
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if (_thd.place_mode != HT_NONE && _pause_mode != PM_UNPAUSED && _game_mode != GM_EDITOR) {
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switch (_settings_game.construction.command_pause_level) {
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case CMDPL_ALL_ACTIONS:
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/* We allow all actions. */
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