Add initial support for loading ChillPP v14.7 savegames

This commit is contained in:
Jonathan G Rennison
2020-01-01 23:14:00 +00:00
parent 71db9ebc3b
commit 5dc1027c6b
14 changed files with 288 additions and 21 deletions

View File

@@ -24,8 +24,8 @@ static const SaveLoad _sign_desc[] = {
SLE_CONDVAR(Sign, x, SLE_INT32, SLV_5, SL_MAX_VERSION),
SLE_CONDVAR(Sign, y, SLE_INT32, SLV_5, SL_MAX_VERSION),
SLE_CONDVAR(Sign, owner, SLE_UINT8, SLV_6, SL_MAX_VERSION),
SLE_CONDVAR(Sign, z, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164),
SLE_CONDVAR(Sign, z, SLE_INT32, SLV_164, SL_MAX_VERSION),
SLE_CONDVAR_X(Sign, z, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164, SlXvFeatureTest(XSLFTO_AND, XSLFI_ZPOS_32_BIT, 0, 0)),
SLE_CONDVAR_X(Sign, z, SLE_INT32, SLV_164, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_ZPOS_32_BIT)),
SLE_END()
};