Add initial support for loading ChillPP v14.7 savegames
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@@ -24,8 +24,8 @@ static const SaveLoad _sign_desc[] = {
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SLE_CONDVAR(Sign, x, SLE_INT32, SLV_5, SL_MAX_VERSION),
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SLE_CONDVAR(Sign, y, SLE_INT32, SLV_5, SL_MAX_VERSION),
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SLE_CONDVAR(Sign, owner, SLE_UINT8, SLV_6, SL_MAX_VERSION),
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SLE_CONDVAR(Sign, z, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164),
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SLE_CONDVAR(Sign, z, SLE_INT32, SLV_164, SL_MAX_VERSION),
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SLE_CONDVAR_X(Sign, z, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_164, SlXvFeatureTest(XSLFTO_AND, XSLFI_ZPOS_32_BIT, 0, 0)),
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SLE_CONDVAR_X(Sign, z, SLE_INT32, SLV_164, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_OR, XSLFI_ZPOS_32_BIT)),
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SLE_END()
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};
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