Add setting for milliseconds per game tick mode
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@@ -241,4 +241,11 @@ enum CargoPaymentAlgorithm : byte {
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CPA_END, ///< Used for iterations and limit testing
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};
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enum TickRateMode : byte {
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TRM_BEGIN = 0, ///< Used for iterations and limit testing
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TRM_TRADITIONAL = 0, ///< Traditional value (30ms)
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TRM_MODERN, ///< Modern value (27ms)
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TRM_END, ///< Used for iterations and limit testing
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};
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#endif /* ECONOMY_TYPE_H */
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