Add setting for milliseconds per game tick mode

This commit is contained in:
Jonathan G Rennison
2023-05-22 18:40:46 +01:00
parent 5e8266ac7d
commit 5dd99fb046
14 changed files with 61 additions and 9 deletions

View File

@@ -46,6 +46,8 @@ bool _shift_pressed; ///< Is Shift pressed?
bool _invert_ctrl;
bool _invert_shift;
uint16 _game_speed = 100; ///< Current game-speed; 100 is 1x, 0 is infinite.
uint8 _milliseconds_per_tick = 27; ///< Milliseconds per tick
float _ticks_per_second; ///< Ticks per second
bool _left_button_down; ///< Is left mouse button pressed?
bool _left_button_clicked; ///< Is left mouse button clicked?
bool _right_button_down; ///< Is right mouse button pressed?
@@ -2439,3 +2441,9 @@ void ChangeGameSpeed(bool enable_fast_forward)
_game_speed = 100;
}
}
void SetupTickRate()
{
_milliseconds_per_tick = (_settings_game.economy.tick_rate == TRM_MODERN) ? 27 : 30;
_ticks_per_second = 1000.0f / _milliseconds_per_tick;
}