Merge branch 'master' into jgrpp
This commit is contained in:
@@ -12,6 +12,9 @@ static const char *_support8bppmodes = "no|system|hardware";
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#ifdef WITH_COCOA
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extern bool _allow_hidpi_window;
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#endif
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#ifndef WITH_COCOA
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#define WITHOUT_COCOA
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#endif
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static const SettingDescGlobVarList _misc_settings[] = {
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[post-amble]
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@@ -68,6 +71,20 @@ var = _fullscreen
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def = false
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cat = SC_BASIC
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[SDTG_BOOL]
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ifdef = WITH_COCOA
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name = ""video_hw_accel""
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var = _video_hw_accel
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def = false
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cat = SC_BASIC
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[SDTG_BOOL]
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ifdef = WITHOUT_COCOA
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name = ""video_hw_accel""
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var = _video_hw_accel
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def = true
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cat = SC_BASIC
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[SDTG_OMANY]
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name = ""support8bpp""
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type = SLE_UINT8
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@@ -62,11 +62,11 @@ static const SpriteID _road_tile_sprites_1[16] = {
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0x543, 0x53C, 0x535, 0x538, 0x53D, 0x537, 0x53A, 0x536
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};
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static const SpriteID _road_frontwire_sprites_1[16] = {
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static const SpriteID _road_backpole_sprites_1[16] = {
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0, 0x54, 0x55, 0x5B, 0x54, 0x54, 0x5E, 0x5A, 0x55, 0x5C, 0x55, 0x58, 0x5D, 0x57, 0x59, 0x56
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};
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static const SpriteID _road_backpole_sprites_1[16] = {
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static const SpriteID _road_frontwire_sprites_1[16] = {
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0, 0x38, 0x39, 0x40, 0x38, 0x38, 0x43, 0x3E, 0x39, 0x41, 0x39, 0x3C, 0x42, 0x3B, 0x3D, 0x3A
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};
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@@ -49,6 +49,7 @@ static bool RedrawTownAuthority(int32 p1);
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static bool InvalidateCompanyInfrastructureWindow(int32 p1);
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static bool InvalidateCompanyWindow(int32 p1);
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static bool ZoomMinMaxChanged(int32 p1);
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static bool SpriteZoomMinChanged(int32 p1);
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static bool InvalidateSettingsWindow(int32 p1);
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static bool MaxVehiclesChanged(int32 p1);
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static bool InvalidateShipPathCache(int32 p1);
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@@ -4306,6 +4307,19 @@ strval = STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X
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proc = ZoomMinMaxChanged
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startup = true
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[SDTC_VAR]
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var = gui.sprite_zoom_min
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type = SLE_UINT8
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flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
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guiflags = SGF_MULTISTRING
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def = ZOOM_LVL_MIN
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min = ZOOM_LVL_MIN
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max = ZOOM_LVL_OUT_4X
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str = STR_CONFIG_SETTING_SPRITE_ZOOM_MIN
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strhelp = STR_CONFIG_SETTING_SPRITE_ZOOM_MIN_HELPTEXT
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strval = STR_CONFIG_SETTING_SPRITE_ZOOM_LVL_MIN
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proc = SpriteZoomMinChanged
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[SDTC_BOOL]
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var = gui.population_in_label
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flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
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@@ -276,8 +276,8 @@ static const SpriteID SPR_TRAMWAY_PAVED_STRAIGHT_X = SPR_TRAMWAY_BASE + 47;
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static const SpriteID SPR_TRAMWAY_DEPOT_WITH_TRACK = SPR_TRAMWAY_BASE + 49;
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static const SpriteID SPR_TRAMWAY_BACK_WIRES_STRAIGHT = SPR_TRAMWAY_BASE + 55;
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static const SpriteID SPR_TRAMWAY_FRONT_WIRES_STRAIGHT = SPR_TRAMWAY_BASE + 56;
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static const SpriteID SPR_TRAMWAY_BACK_WIRES_SLOPED = SPR_TRAMWAY_BASE + 72;
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static const SpriteID SPR_TRAMWAY_FRONT_WIRES_SLOPED = SPR_TRAMWAY_BASE + 68;
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static const SpriteID SPR_TRAMWAY_BACK_WIRES_SLOPED = SPR_TRAMWAY_BASE + 68;
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static const SpriteID SPR_TRAMWAY_FRONT_WIRES_SLOPED = SPR_TRAMWAY_BASE + 72;
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static const SpriteID SPR_TRAMWAY_TUNNEL_WIRES = SPR_TRAMWAY_BASE + 80;
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static const SpriteID SPR_TRAMWAY_BRIDGE = SPR_TRAMWAY_BASE + 107;
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static const SpriteID SPR_TRAMWAY_DEPOT_NO_TRACK = SPR_TRAMWAY_BASE + 113;
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