Merge branch 'master' into jgrpp
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@@ -36,25 +36,19 @@ public:
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bool AfterBlitterChange() override;
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void AcquireBlitterLock() override;
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void ReleaseBlitterLock() override;
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bool ClaimMousePointer() override;
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void EditBoxGainedFocus() override;
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void EditBoxLostFocus() override;
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std::vector<int> GetListOfMonitorRefreshRates() override;
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const char *GetName() const override { return "sdl"; }
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protected:
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struct SDL_Window *sdl_window; ///< Main SDL window.
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Palette local_palette; ///< Copy of _cur_palette.
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bool draw_threaded; ///< Whether the drawing is/may be done in a separate thread.
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std::recursive_mutex *draw_mutex = nullptr; ///< Mutex to keep the access to the shared memory controlled.
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std::condition_variable_any *draw_signal = nullptr; ///< Signal to draw the next frame.
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volatile bool draw_continue; ///< Should we keep continue drawing?
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bool buffer_locked; ///< Video buffer was locked by the main thread.
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Rect dirty_rect; ///< Rectangle encompassing the dirty area of the video buffer.
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@@ -94,10 +88,6 @@ private:
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bool edit_box_focused;
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int startup_display;
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std::thread draw_thread;
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std::unique_lock<std::recursive_mutex> draw_lock;
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static void PaintThreadThunk(VideoDriver_SDL_Base *drv);
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};
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#endif /* VIDEO_SDL_H */
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