Merge branch 'master' into jgrpp
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@@ -15,6 +15,13 @@ enum BootstrapBackgroundWidgets {
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WID_BB_BACKGROUND, ///< Background of the window.
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};
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/** Widgets of the #BootstrapErrmsgWindow class. */
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enum BootstrapErrorMessageWidgets {
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WID_BEM_CAPTION, ///< Caption of the window.
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WID_BEM_MESSAGE, ///< Error message.
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WID_BEM_QUIT, ///< Quit button.
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};
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/** Widgets of the #BootstrapContentDownloadStatusWindow class. */
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enum BootstrapAskForDownloadWidgets {
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WID_BAFD_QUESTION, ///< The question whether to download.
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@@ -68,6 +68,7 @@ public:
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StringID String() const override;
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void SetParam(uint index, uint64 value) { decode_params[index] = value; }
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void SetParamStr(uint index, const char *str) { this->SetParam(index, (uint64)(size_t)str); }
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};
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/**
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@@ -13,9 +13,12 @@
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/** Widgets of the #GoalListWindow class. */
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enum GoalListWidgets {
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WID_GOAL_CAPTION, ///< Caption of the window.
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WID_GOAL_LIST, ///< Goal list.
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WID_GOAL_SCROLLBAR, ///< Scrollbar of the goal list.
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WID_GOAL_CAPTION, ///< Caption of the window.
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WID_GOAL_SELECT_BUTTONS, ///< Selection widget for the title bar button.
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WID_GOAL_GLOBAL_BUTTON, ///< Button to show global goals.
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WID_GOAL_COMPANY_BUTTON, ///< Button to show company goals.
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WID_GOAL_LIST, ///< Goal list.
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WID_GOAL_SCROLLBAR, ///< Scrollbar of the goal list.
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};
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/** Widgets of the #GoalQuestionWindow class. */
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@@ -63,6 +63,8 @@ enum BuildRailStationWidgets {
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WID_BRAS_IMAGE, ///< Panel used at each cell of the matrix.
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WID_BRAS_MATRIX_SCROLL, ///< Scrollbar of the matrix widget.
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WID_BRAS_FILTER_CONTAINER, ///< Container for the filter text box for the station class list.
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WID_BRAS_FILTER_EDITBOX, ///< Filter text box for the station class list.
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WID_BRAS_SHOW_NEWST_DEFSIZE, ///< Selection for default-size button for newstation.
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WID_BRAS_SHOW_NEWST_ADDITIONS, ///< Selection for newstation class selection list.
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WID_BRAS_SHOW_NEWST_MATRIX, ///< Selection for newstation image matrix.
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@@ -32,6 +32,8 @@ enum GameOptionsWidgets {
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WID_GO_BASE_MUSIC_TEXTFILE, ///< Open base music readme, changelog (+1) or license (+2).
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WID_GO_BASE_MUSIC_DESCRIPTION = WID_GO_BASE_MUSIC_TEXTFILE + TFT_END, ///< Description of selected base music set.
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WID_GO_FONT_ZOOM_DROPDOWN, ///< Dropdown for the font zoom level.
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WID_GO_VIDEO_ACCEL_BUTTON, ///< Toggle for video acceleration.
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WID_GO_REFRESH_RATE_DROPDOWN, ///< Dropdown for all available refresh rates.
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};
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/** Widgets of the #GameSettingsWindow class. */
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