(svn r2290) - CodeChange: protect the next batch of commands. This brings us to a total of 61, which is 53% :)
- CodeChange: To correctly accept engine-prototypes, the best-player checking has been moved to its own function, I hope it functions the same as before. - CodeChange: Added symbolic types of PlayerID, OrderID and EngineID. For engines also added GetEngine() and IsEngineIndex(), similar to the other such functions. - CodeChange: To correctly build industries, some tables have been moved to build_industry.h. The only way to find out currently if an industry is valid in a climate is by looping all industries and checking if it matches. Also to comply with the patch setting build_rawmaterial_industries, it is assumed that these industries do not accept any cargo of any type. This can and probably should changed in the future to some flag in their struct. Also use _opt_ptr instead of _opt. - CodeChange: implemented the HQ checking code inspired by MarkR2 in "[ 1190944 ] Many commands not checked for security". Unfortunately it is impossible to prevent only deleting a HQ by a modified client atm. - CodeChange: For insert order and modify order their parameters are implicitely truncated to 8 bits, instead of the 16 bits said in the comments.
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12
vehicle.c
12
vehicle.c
@@ -1621,7 +1621,11 @@ void MaybeReplaceVehicle(Vehicle *v)
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_current_player = OWNER_NONE;
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}
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/** Give a custom name to your vehicle
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* @param x,y unused
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* @param p1 vehicle ID to name
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* @param p2 unused
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*/
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int32 CmdNameVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v;
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@@ -1631,12 +1635,10 @@ int32 CmdNameVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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v = GetVehicle(p1);
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if (!CheckOwnership(v->owner))
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return CMD_ERROR;
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if (!CheckOwnership(v->owner)) return CMD_ERROR;
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str = AllocateNameUnique((const char*)_decode_parameters, 2);
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if (str == 0)
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return CMD_ERROR;
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if (str == 0) return CMD_ERROR;
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if (flags & DC_EXEC) {
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StringID old_str = v->string_id;
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