(svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
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74
yapf/unittest/test_hashtable.h
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74
yapf/unittest/test_hashtable.h
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/* $Id$ */
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struct CHashItem1 {
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struct CKey {
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int k;
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FORCEINLINE int CalcHash() const {return k;};
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FORCEINLINE bool operator == (const CKey& other) const {return (k == other.k);}
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};
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typedef CKey Key;
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CKey key;
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int val;
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CHashItem1* m_next;
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CHashItem1() : m_next(NULL) {}
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FORCEINLINE const Key& GetKey() const {return key;}
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CHashItem1* GetHashNext() {return m_next;}
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void SetHashNext(CHashItem1* next) {m_next = next;}
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};
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static int TestHashTable1(bool silent)
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{
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typedef CHashItem1 Item;
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typedef CHashTableT<Item, 12> HashTable1_t;
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typedef CArrayT<Item, 1024, 16384> Array_t;
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typedef CHashTableT<Item, 16> HashTable2_t;
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int res = 0;
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{
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HashTable1_t ht1;
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HashTable2_t ht2;
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Array_t ar1;
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Array_t ar2;
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#ifdef _DEBUG
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static const int nItems = 10000;
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#else
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static const int nItems = 1000000;
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#endif
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{
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srand(0);
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for (int i = 0; i < nItems; i++) {
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int r1 = i;
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int r2 = rand() & 0x0000FFFF | (rand() << 16);
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Item& I1 = ar1.Add();
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Item& I2 = ar2.Add();
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I1.key.k = r1;
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I2.key.k = r1;
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I1.val = r2;
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I2.val = r2;
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ht1.Push(I1);
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ht2.Push(I2);
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}
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}
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{
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srand(0);
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for (int i = 0; i < nItems; i++) {
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int r1 = i;
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int r2 = rand() & 0x0000FFFF | (rand() << 16);
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HashTable1_t::Tkey k; k.k = r1;
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Item& i1 = ht1.Find(k);
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Item& i2 = ht2.Find(k);
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CHECK_INT(0, &i1 != NULL, 1);
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CHECK_INT(1, &i2 != NULL, 1);
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if (&i1 != NULL) CHECK_INT(2, i1.val, r2);
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if (&i2 != NULL) CHECK_INT(3, i2.val, r2);
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}
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}
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}
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return res;
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}
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