(svn r18736) -Feature [NewGRF]: implement varaction2houses vars 66 ad 67
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@@ -113,7 +113,7 @@ struct HouseSpec {
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byte random_colour[4]; ///< 4 "random" colours
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byte probability; ///< Relative probability of appearing (16 is the standard value)
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HouseExtraFlags extra_flags; ///< some more flags
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HouseClassID class_id; ///< defines the class this house has (grf file based) @See HouseGetVariable, prop 0x44
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HouseClassID class_id; ///< defines the class this house has (not grf file based)
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byte animation_frames; ///< number of animation frames
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byte animation_speed; ///< amount of time between each of those frames
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byte processing_time; ///< Periodic refresh multiplier
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