(svn r21157) -Codechange: remove information about the text direction out of the language "list"
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@@ -52,7 +52,7 @@ static Point HandleScrollbarHittest(const Scrollbar *sb, int top, int bottom, bo
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if (count != 0) bottom -= (count - pos - cap) * height / count;
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Point pt;
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if (horizontal && _dynlang.text_dir == TD_RTL) {
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if (horizontal && _current_text_dir == TD_RTL) {
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pt.x = rev_base - (bottom - 1);
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pt.y = rev_base - top;
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} else {
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@@ -78,7 +78,7 @@ static void ScrollbarClickPositioning(Window *w, NWidgetScrollbar *sb, int x, in
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if (sb->type == NWID_HSCROLLBAR) {
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pos = x;
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rtl = _dynlang.text_dir == TD_RTL;
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rtl = _current_text_dir == TD_RTL;
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} else {
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pos = y;
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}
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@@ -387,7 +387,7 @@ static inline void DrawFrame(const Rect &r, Colours colour, StringID str)
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if (str != STR_NULL) dy1 = FONT_HEIGHT_NORMAL / 2 - 1;
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int dy2 = dy1 + 1;
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if (_dynlang.text_dir == TD_LTR) {
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if (_current_text_dir == TD_LTR) {
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/* Line from upper left corner to start of text */
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GfxFillRect(r.left, r.top + dy1, r.left + 4, r.top + dy1, c1);
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GfxFillRect(r.left + 1, r.top + dy2, r.left + 4, r.top + dy2, c2);
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@@ -514,7 +514,7 @@ void DrawCaption(const Rect &r, Colours colour, Owner owner, StringID str)
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*/
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static inline void DrawButtonDropdown(const Rect &r, Colours colour, bool clicked_button, bool clicked_dropdown, StringID str)
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{
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if (_dynlang.text_dir == TD_LTR) {
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if (_current_text_dir == TD_LTR) {
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DrawFrameRect(r.left, r.top, r.right - 12, r.bottom, colour, clicked_button ? FR_LOWERED : FR_NONE);
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DrawFrameRect(r.right - 11, r.top, r.right, r.bottom, colour, clicked_dropdown ? FR_LOWERED : FR_NONE);
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DrawString(r.right - (clicked_dropdown ? 10 : 11), r.right, r.top + (clicked_dropdown ? 2 : 1), DOWNARROW, TC_BLACK, SA_HOR_CENTER);
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@@ -564,7 +564,7 @@ void Window::DrawSortButtonState(int widget, SortButtonState state) const
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const NWidgetBase *nwid = this->GetWidget<NWidgetBase>(widget);
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int offset = this->IsWidgetLowered(widget) ? 1 : 0;
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int base = offset + nwid->pos_x + (_dynlang.text_dir == TD_LTR ? nwid->current_x - WD_SORTBUTTON_ARROW_WIDTH : 0);
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int base = offset + nwid->pos_x + (_current_text_dir == TD_LTR ? nwid->current_x - WD_SORTBUTTON_ARROW_WIDTH : 0);
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int top = nwid->pos_y;
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DrawString(base, base + WD_SORTBUTTON_ARROW_WIDTH, top + 1 + offset, state == SBS_DOWN ? DOWNARROW : UPARROW, TC_BLACK, SA_HOR_CENTER);
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@@ -2014,8 +2014,8 @@ void NWidgetLeaf::Draw(const Window *w)
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case WWT_PUSHARROWBTN: {
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SpriteID sprite;
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switch (this->widget_data) {
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case AWV_DECREASE: sprite = _dynlang.text_dir != TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break;
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case AWV_INCREASE: sprite = _dynlang.text_dir == TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break;
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case AWV_DECREASE: sprite = _current_text_dir != TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break;
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case AWV_INCREASE: sprite = _current_text_dir == TD_RTL ? SPR_ARROW_LEFT : SPR_ARROW_RIGHT; break;
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case AWV_LEFT: sprite = SPR_ARROW_LEFT; break;
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case AWV_RIGHT: sprite = SPR_ARROW_RIGHT; break;
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default: NOT_REACHED();
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@@ -2098,7 +2098,7 @@ void NWidgetLeaf::Draw(const Window *w)
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*/
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bool NWidgetLeaf::ButtonHit(const Point &pt)
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{
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if (_dynlang.text_dir == TD_LTR) {
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if (_current_text_dir == TD_LTR) {
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int button_width = this->pos_x + this->current_x - 12;
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return pt.x < button_width;
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} else {
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