(svn r20334) -Codechange: reorder the unmovable bits a bit for futher extension
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@@ -108,50 +108,50 @@ static inline TownID GetStatueTownID(TileIndex t)
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/**
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* Get the 'stage' of the HQ.
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* @param t a tile of the HQ.
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* @pre IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t)
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* @pre IsTileType(t, MP_UNMOVABLE)
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* @return the 'stage' of the HQ.
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*/
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static inline byte GetCompanyHQSize(TileIndex t)
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{
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assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t));
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return GB(_m[t].m3, 2, 3);
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assert(IsTileType(t, MP_UNMOVABLE));
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return GB(_m[t].m6, 2, 4);
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}
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/**
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* Set the 'stage' of the HQ.
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* @param t a tile of the HQ.
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* @param size the actual stage of the HQ
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* @pre IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t)
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* @pre IsTileType(t, MP_UNMOVABLE)
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*/
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static inline void SetCompanyHQSize(TileIndex t, uint8 size)
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{
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assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t));
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SB(_m[t].m3, 2, 3, size);
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assert(IsTileType(t, MP_UNMOVABLE));
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SB(_m[t].m6, 2, 4, size);
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}
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/**
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* Get the 'section' of the HQ.
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* The scetion is in fact which side of teh HQ the tile represent
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* @param t a tile of the HQ.
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* @pre IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t)
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* @pre IsTileType(t, MP_UNMOVABLE)
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* @return the 'section' of the HQ.
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*/
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static inline byte GetCompanyHQSection(TileIndex t)
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{
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assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t));
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return GB(_m[t].m3, 0, 2);
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assert(IsTileType(t, MP_UNMOVABLE));
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return _m[t].m3;
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}
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/**
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* Set the 'section' of the HQ.
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* @param t a tile of the HQ.
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* @param section to be set.
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* @pre IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t)
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* @pre IsTileType(t, MP_UNMOVABLE)
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*/
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static inline void SetCompanyHQSection(TileIndex t, uint8 section)
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{
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assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t));
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SB(_m[t].m3, 0, 2, section);
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assert(IsTileType(t, MP_UNMOVABLE));
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_m[t].m3 = section;
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}
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/**
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@@ -177,16 +177,17 @@ static inline void EnlargeCompanyHQ(TileIndex t, byte size)
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/**
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* Make an Unmovable tile.
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* @note do not use this function directly. Use one of the other Make* functions.
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* @param t the tile to make unmovable.
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* @param u the unmovable type of the tile.
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* @param o the new owner of the tile.
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* @param t The tile to make unmovable.
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* @param u The unmovable type of the tile.
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* @param o The new owner of the tile.
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* @param offset The offset to the northern tile of this object
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*/
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static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o)
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static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o, uint8 offset = 0)
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{
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SetTileType(t, MP_UNMOVABLE);
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SetTileOwner(t, o);
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_m[t].m2 = 0;
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_m[t].m3 = 0;
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_m[t].m3 = offset;
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_m[t].m4 = 0;
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_m[t].m5 = u;
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SB(_m[t].m6, 2, 4, 0);
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@@ -242,8 +243,7 @@ static inline void MakeOwnedLand(TileIndex t, Owner o)
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*/
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static inline void MakeUnmovableHQHelper(TileIndex t, uint8 section, Owner o)
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{
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MakeUnmovable(t, UNMOVABLE_HQ, o);
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SetCompanyHQSection(t, section);
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MakeUnmovable(t, UNMOVABLE_HQ, o, section);
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}
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/**
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@@ -253,10 +253,10 @@ static inline void MakeUnmovableHQHelper(TileIndex t, uint8 section, Owner o)
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*/
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static inline void MakeCompanyHQ(TileIndex t, Owner o)
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{
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MakeUnmovableHQHelper(t, 0, o);
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MakeUnmovableHQHelper(t + TileDiffXY(0, 1), 1, o);
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MakeUnmovableHQHelper(t + TileDiffXY(1, 0), 2, o);
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MakeUnmovableHQHelper(t + TileDiffXY(1, 1), 3, o);
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MakeUnmovableHQHelper(t, 0x00, o);
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MakeUnmovableHQHelper(t + TileDiffXY(0, 1), 0x01, o);
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MakeUnmovableHQHelper(t + TileDiffXY(1, 0), 0x10, o);
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MakeUnmovableHQHelper(t + TileDiffXY(1, 1), 0x11, o);
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}
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#endif /* UNMOVABLE_MAP_H */
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