Fix clang compilation issue with _text_effects
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@@ -19,9 +19,6 @@
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#include "safeguards.h"
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static std::vector<struct TextEffect> _text_effects; ///< Text effects are stored there
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static TextEffectID _free_text_effect = 0;
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/** Container for all information about a text effect */
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struct TextEffect : public ViewportSign {
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uint64_t params_1; ///< DParam parameter
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@@ -30,16 +27,21 @@ struct TextEffect : public ViewportSign {
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uint8_t duration; ///< How long the text effect should stay, in ticks (applies only when mode == TE_RISING)
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TextEffectMode mode; ///< Type of text effect
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/** Reset the text effect */
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void Reset()
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{
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void Reset();
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};
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static std::vector<TextEffect> _text_effects; ///< Text effects are stored there
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static TextEffectID _free_text_effect = 0;
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/** Reset the text effect */
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void TextEffect::Reset()
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{
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this->MarkDirty(ZOOM_LVL_OUT_8X);
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this->width_normal = 0;
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this->string_id = INVALID_STRING_ID;
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this->params_1 = _free_text_effect;
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_free_text_effect = this - _text_effects.data();
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}
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};
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}
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/* Text Effects */
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TextEffectID AddTextEffect(StringID msg, int center, int y, uint8_t duration, TextEffectMode mode, uint64_t param1, uint64_t param2)
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