Change: Make a shortened network revision string for use in server queries
This commit is contained in:
@@ -172,7 +172,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendWelcome()
|
||||
Packet *p = new Packet(ADMIN_PACKET_SERVER_WELCOME);
|
||||
|
||||
p->Send_string(_settings_client.network.server_name);
|
||||
p->Send_string(_openttd_revision);
|
||||
p->Send_string(GetNetworkRevisionString());
|
||||
p->Send_bool (_network_dedicated);
|
||||
|
||||
p->Send_string(_network_game_info.map_name);
|
||||
|
Reference in New Issue
Block a user