(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
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@@ -1,6 +1,7 @@
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#ifndef STATION_H
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#define STATION_H
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#include "engine.h"
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#include "vehicle.h"
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typedef struct GoodsEntry {
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@@ -117,6 +118,10 @@ struct StationSpec {
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byte tiles;
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DrawTileSprites renderdata[8];
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/* Sprite offsets for renderdata->seq->image. relocation[0] is default
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* whilst relocation[1] is "CID_PURCHASE". */
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struct SpriteGroup relocation[2];
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};
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/* Here, @stid is local per-GRFFile station index. If spec->localidx is not yet
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@@ -126,7 +131,8 @@ struct StationSpec {
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void SetCustomStation(byte stid, struct StationSpec *spec);
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/* Here, @stid is global station index (in continous range 0..GetCustomStationsCount())
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* (lookup is therefore very fast as we do this very frequently). */
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DrawTileSprites *GetCustomStationRenderdata(uint32 classid, byte stid);
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struct StationSpec *GetCustomStation(uint32 classid, byte stid);
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uint32 GetCustomStationRelocation(struct StationSpec *spec, byte ctype);
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int GetCustomStationsCount(uint32 classid);
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#endif /* STATION_H */
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