(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
It isn't the best name, but we couldn't find any better. This unifies the pool-system even more.
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14
industry.h
14
industry.h
@@ -95,11 +95,21 @@ static inline uint16 GetIndustryPoolSize(void)
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return _industry_pool.total_items;
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}
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VARDEF int _total_industries;
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static inline IndustryID GetIndustryArraySize(void)
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{
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/* TODO - This isn't the real content of the function, but
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* with the new pool-system this will be replaced with one that
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* _really_ returns the highest index + 1. Now it just returns
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* the next safe value we are sure about everything is below.
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*/
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return _total_industries + 1;
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}
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#define FOR_ALL_INDUSTRIES_FROM(i, start) for (i = GetIndustry(start); i != NULL; i = (i->index + 1 < GetIndustryPoolSize()) ? GetIndustry(i->index + 1) : NULL) if (IsValidIndustry(i))
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#define FOR_ALL_INDUSTRIES(i) FOR_ALL_INDUSTRIES_FROM(i, 0)
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VARDEF int _total_industries; // For the AI: the amount of industries active
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VARDEF const Industry** _industry_sort;
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VARDEF bool _industry_sort_dirty;
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