(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
It isn't the best name, but we couldn't find any better. This unifies the pool-system even more.
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@@ -180,7 +180,7 @@ static void BuildStationsList(plstations_d* sl, PlayerID owner, byte facilities,
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if (!(sl->flags & SL_REBUILD)) return;
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/* Create array for sorting */
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station_sort = malloc(GetStationPoolSize() * sizeof(station_sort[0]));
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station_sort = malloc(GetStationArraySize() * sizeof(station_sort[0]));
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if (station_sort == NULL)
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error("Could not allocate memory for the station-sorting-list");
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