(svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
It isn't the best name, but we couldn't find any better. This unifies the pool-system even more.
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@@ -410,7 +410,7 @@ static void MakeSortedTownList(void)
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uint n = 0;
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/* Create array for sorting */
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_town_sort = realloc((void*)_town_sort, GetTownPoolSize() * sizeof(_town_sort[0]));
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_town_sort = realloc((void*)_town_sort, GetTownArraySize() * sizeof(_town_sort[0]));
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if (_town_sort == NULL)
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error("Could not allocate memory for the town-sorting-list");
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