@@ -29,6 +29,7 @@
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#include "../widgets/dropdown_func.h"
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||||
#include "../hotkeys.h"
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||||
#include "../core/geometry_func.hpp"
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||||
#include "../guitimer_func.h"
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||||
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||||
#include "ai.hpp"
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||||
#include "ai_gui.hpp"
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@@ -286,7 +287,7 @@ struct AISettingsWindow : public Window {
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bool clicked_increase; ///< Whether we clicked the increase or decrease button.
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bool clicked_dropdown; ///< Whether the dropdown is open.
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bool closing_dropdown; ///< True, if the dropdown list is currently closing.
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int timeout; ///< Timeout for unclicking the button.
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GUITimer timeout; ///< Timeout for unclicking the button.
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||||
int clicked_row; ///< The clicked row of settings.
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int line_height; ///< Height of a row in the matrix widget.
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Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
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||||
@@ -505,7 +506,7 @@ struct AISettingsWindow : public Window {
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||||
if (new_val != old_val) {
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||||
this->ai_config->SetSetting(config_item.name, new_val);
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||||
this->clicked_button = num;
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||||
this->timeout = 5;
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||||
this->timeout.SetInterval(150);
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||||
}
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||||
} else if (!bool_item && !config_item.complete_labels) {
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||||
/* Display a query box so users can enter a custom value. */
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||||
@@ -568,9 +569,9 @@ struct AISettingsWindow : public Window {
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||||
this->vscroll->SetCapacityFromWidget(this, WID_AIS_BACKGROUND);
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||||
}
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||||
|
||||
virtual void OnTick()
|
||||
virtual void OnRealtimeTick(uint delta_ms)
|
||||
{
|
||||
if (--this->timeout == 0) {
|
||||
if (this->timeout.Elapsed(delta_ms)) {
|
||||
this->clicked_button = -1;
|
||||
this->SetDirty();
|
||||
}
|
||||
|
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