(svn r17699) -Codechange: move #ifdef ENABLE_NETWORK till after the 'generic' includes so compilation without network support doesn't get broken as easily by changes in header files
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@@ -12,14 +12,14 @@
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#ifndef NETWORK_FUNC_H
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#define NETWORK_FUNC_H
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#ifdef ENABLE_NETWORK
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#include "core/address.h"
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#include "network_type.h"
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#include "../console_type.h"
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#include "../gfx_type.h"
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#include "../core/smallvec_type.hpp"
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#ifdef ENABLE_NETWORK
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extern NetworkServerGameInfo _network_game_info;
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extern NetworkCompanyState *_network_company_states;
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